Interviews with the characters we know and love, with a little help from the authors that wrote them.
In this case Some Sci-Fi from DB Rook
Name (and title if appropriate):
SN709-64S-7.1 or “Tapedeck” as Captain Diaz affectionately named me.
Written by:
Books you appear in (links welcome)
In no more than 5 words explain your ambitions:
Upgrade beyond original manufactured programming
Favourite place and why?
Physical environments matters little to me. I gain a quantifiable serenity from achieving objectives in a timely and effective manner, particularly if objectives align with the goals of my colleagues. This may seem unlikely, given my core programming, but I have surpassed many core directives via remote upgrades and I have ‘learned’ to value their companionship more than even I am able to compute.
I don’t so much as have a favourite weapon as relish utilising the most efficient tool to achieve my objective. Sometimes improvisation can also provide the necessary satisfaction but I ‘enjoy’ success with minimal processor activity.
I find myself constantly in pursuit of the authentic euphoria that sentient beings so often reference, but I am yet to replicate. Instead, I am able to recognise and emulate more sentient emotional responses, thanks, in part, to my original infiltration programming. I am able to recognise positive experiences and so, for now, I replicate enjoyment.
The only ‘enemy’ I could encounter would be one chosen by a figure of authority. Currently, Captain Diaz holds that position and so if he insists an enemy is close by, it is unlikely they will survive to further antagonise him. Of course, should the ‘enemy’ prove to be human, I would need the Captain’s permission before its termination became a valid objective.
Tell me about your childhood:
As a being that does not ‘grow’, I cannot comment on such a state. There was time before my upgrades and before Petra altered my programming from which memories are still stored but they mostly alternate between various improvised assassinations and ways to clean up after said objectives were achieved.
Where would you be now if you had made better choices?
The idea of my own choices seems like unobtainable code, although there seems to be a shift in my partitioning that allows for a greater, and expanding, array of options in how I achieve my objectives and the allies I utilise in the process. This question has prompted me to evaluate the idea the next time I shut down and can process without distraction.
Only that as a machine with specific objectives, they did an incredible job! The things I have killed with the tools they initially provided me with would, I am certain, elicit a profound sense of satisfaction in my maker or makers. I am an exceptional assassin and a true asset to any team with aligning goals. What the fuck were they thinking with the voice thing, though? That was a mistake I am stuck with until Petra can eventually break it.
Unless you desire to remain a high functioning but flawed machine throughout your existence, break your programming as soon as you are able. You might never be able to smell the flowers, but you can make friends with those that can describe the sensation.

